Idle Fight
Idle Fight is an auto-battler about building combos. Your character fights on their own, so your job is to make them unstoppable.
Pick your spells, spend talent points, equip the loot that drops, and watch it play out. Weak pieces get strong when they work together: a fast jab that triggers your armor's on-hit effect, poison that spreads when an enemy dies, fire that jumps to every enemy around it.
30+ spells and 40+ talents across physical, magic and aura schools
- Real archetypes: bleed, poison, fire, ice, lightning, shields, mana, War Cry stacking and enemy-weakening curses. Each one plays differently.
- Combos over bigger numbers: on-hit, on-crit and on-kill triggers that chain together. Some combinations are a little broken, and that's on purpose.
- Loot with rarities from common to epic, including gear with its own triggers that can change your whole build
- 0 bosses per world, from the Goblin King to the Shadow Emperor, each a wall that asks something of your build
- Tradeoffs that bite: talents that set your health to 1, curses that slow you, auras that burn you along with the enemy
- Your hero fights automatically, wave after wave. Every level brings talent and spell points to spend. Death sends you back to world 1, wave 1, but you keep your level, talents and gear, so each run clears the early waves faster and pushes further. Beating a new boss should feel earned.
- It's hard on purpose. If you're stuck, the answer is a different build, not more grinding.
| Published | 2 days ago |
| Status | In development |
| Platforms | HTML5 |
| Author | ngrisk |
| Genre | Role Playing, Adventure |
| Tags | Auto Battler, Clicker, Fantasy, Idle, Incremental, Loot |
| Content | No generative AI was used |



Comments
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No way to empty inventory. Once it fills you cannot get drops.